Second Life

Second Life

Price: Free to Play
GRAB IT!
Official Site: Second Life
Developer: Linden Lab
Publisher: Linden Lab

Second Life is an online virtual world, developed and owned by the San Francisco-based firm Linden Lab and launched on June 23, 2003. It saw rapid growth for some years and in 2013 it had approximately one million regular users;[1] growth stabilised and by the end of 2017 active user count had declined to "between 800,000 and 900,000".[2] In many ways, Second Life is similar to massively multiplayer online role-playing games; nevertheless, Linden Lab is emphatic that their creation is not a game: "There is no manufactured conflict, no set objective". The virtual world can be accessed freely via Linden Lab's own client software or via alternative third-party viewers.[4][5] Second Life users, also called residents, create virtual representations of themselves, called avatars, and are able to interact with places, objects and other avatars. They can explore the world (known as the grid), meet other residents, socialize, participate in both individual and group activities, build, create, shop, and trade virtual property and services with one another. The platform principally features 3D-based user-generated content. Second Life also has its own virtual currency, the Linden Dollar, which is exchangeable with real world currency. (Quelle: wikipedia)

SYSTEM REQUIREMENTS (Minimum)
Internet Connection: Cable or DSL
Operating System: Windows 8 or Windows 10
Computer Processor: CPU with SSE2 support, including Intel Pentium 4, Pentium M, Core or Atom, AMD Athlon 64 or later.
Computer Memory: 1 GB or more
Screen Resolution: 1024x768 pixels
Graphics Card: NVIDIA GeForce 6600 or better OR ATI Radeon 9500 or better OR Intel 945 chipset